![]() The antitank class gets a Panzerschreck or a bazooka. The assault class gets a powerful light machine gun or assault rifle. The scout gets a sniper rifle and can help direct long-range fire from the big guns with his binoculars. Each time you respawn, you also get to choose from five character classes, each with a number of distinctive weapons and abilities. At the minimum, you'll usually get a main base that always remains under your team's control, but you can also respawn at control points that currently belong to your team. In Battlefield 1942, you don't have to sit out around and twiddle your thumbs when you're "dead," yet you're still usually penalized by a brief wait, and because of the ticket system, every death ultimately affects the outcome of the battle.Įvery time you enter the battlefield, you get to pick your respawn location. This system is a welcome compromise between some of the other death-and-respawn systems found in other shooters. ![]() When your team runs out of tickets, you lose the battle. ![]() When the enemy holds a certain number of control points at once, your team will also start losing tickets. You can respawn within a few seconds of dying (the exact time varies) to reinforce your team, but for every death, your team loses tickets. Each team is allotted a certain number of tickets at the beginning of the match. The control points are set at strategic locations, like ruined villages or outposts with bunkers or heavy machine-gun positions, making them a challenge to occupy.īodies will quickly start filling the fields and streets, which leads to one of Battlefield 1942's more interesting features. For instance, the game's popular conquest mode, where each team tries to capture and hold various control points on the map, can be great fun. Trying to shoot bazookas at tanks, which will suddenly appear elsewhere because of lag, isn't exactly enjoyable.īut when you manage to make a good connection to a powerful server, Battlefield 1942 has lots to offer. Even with that reduced number, and even if you have the game's first patch installed, have a cable Internet connection, and get a ping in the 50s or 60s, there's a good chance you'll experience some lag or choppiness. Realistically, you'll usually find servers capable of handling only 32 players, at most. Online, you can play in four different game modes against up to 64 players at a time. In Battlefield 1942, you can fight offline with decent but unspectacular computer-controlled bots. Now Playing: Battlefield 1942 Video Review The fact that any player can casually hop into a tank, drive around, hop out and pick off an enemy soldier with a sniper rifle, hop into a plane, parachute out, and then call in artillery fire (within the span of a few minutes) should tell you a lot about the game-and a lot about what makes it so much fun.īy clicking 'enter', you agree to GameSpot's This is a pick-up-and-play action extravaganza, a comic book version of WWII. Germans storm across a bridge before the Americans can strike back.īattlefield 1942 can be a lot of fun things to a lot of people, but first it's important to tell you what it's not: The game definitely isn't a realistic WWII combat simulator. Other than some frustrating technical problems and bugs that should have been fixed before the game shipped, Battlefield 1942 is one of those games that actually lives up to most of the hype surrounding it. Here's a game where dozens of players can fight online together on expansive World War II-inspired battlefields while controlling planes, tanks, and even aircraft carriers with ease. That's hardly surprising, given its ambitious design. But thanks to leaked and official demos, Battlefield 1942 soon became one of the most highly anticipated games of the year. ![]() When Digital Illusions' Battlefield 1942 was first announced, it looked pretty much like just another in a seemingly endless supply of World War II-based games. ![]()
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